Throne and Liberty: Taedal's Tower Floor 19 – Reaching for Higher
Introduction
Taedal's Tower Floor 19 is a challenging ascent designed for players who have reached level 44 and completed Floor 18. This floor introduces the Nightmare Conductor, a formidable mage whose main mechanic involves navigating a series of floating platforms. With limited time to ascend these platforms before taking substantial damage, this floor tests both your agility and awareness. Additionally, the Nightmare Conductor employs a range of brutal abilities that require careful management and strategy. This guide will equip you with the knowledge needed to conquer Floor 19 and advance further in Taedal's Tower.
Abilities & Mechanics
The Nightmare Conductor is a powerful mage that stays centrally located in the arena while attacking from a distance. The primary challenge on this floor is the floating platforms that you must ascend within a strict time limit. Failure to reach the highest platform in time results in significant damage or even death. Here's a detailed breakdown of the key mechanics and abilities you need to master:
Floating Platforms
The main mechanic on Floor 19 involves a series of floating platforms. The boss will levitate and teleport you to the edge of the arena, where several platforms will appear. You must jump from the lowest to the highest platform within a short timeframe. The platforms will move up and down, requiring precise timing for your jumps. Mastering this mechanic is crucial for successfully completing this floor.
Abilities of the Nightmare Conductor
Orbs
The Nightmare Conductor will summon three orbs: two red and one blue. These orbs will be launched at you shortly after their appearance. The red orbs deal damage and create a large AoE that inflicts damage over time if you stand in it. The blue orb stuns you, but it can be blocked if you react quickly. The order of the orbs can vary, so be prepared for different sequences. Moving in a circular pattern around the boss can help you avoid standing in the AoE.
Beam
The Nightmare Conductor fires a beam in your direction, pushing you back and causing damage. This ability can be blocked by positioning yourself within the purple block circle and timing your block correctly.
Shockwave
A massive shockwave will cover the entire arena. This attack cannot be dodged, but it can be blocked. Pay attention to the purple block circle and time your block to absorb the shockwave's impact.
Main Mechanic Tips
Floating Platforms
Utilize your morph ability to ease the difficulty of the jumps between platforms, especially the first and final jumps. Be mindful of your stamina to avoid running out of energy. If you successfully reach the top, you will have a brief moment before the boss drops a blue orb that will cause the platforms to descend. Use this time to heal if necessary.
Platform Management
When the platforms start descending, you can either jump off or ride them down to safety. Opting to ride them can provide a safer descent if you're cautious about timing.
Rewards
Successfully completing Floor 19 yields the following rewards:
Rare Armor Growthstone: 8
Rare Weapon Growthstone: 4
Rare Accessory Growthstone: 6
Quality Recovery Crystal: 10
Coins: 25,718
Experience: 37,741
Conclusion
Floor 19 of Taedal's Tower demands both agility and strategic planning. By mastering the floating platform mechanic and effectively managing the Nightmare Conductor's abilities, you will be well-prepared to conquer this challenging floor. For additional guidance on other floors of Taedal's Tower, refer to our comprehensive Taedal's Tower guide. Good luck, and may your ascent be successful!
Stay tuned to MMOexp for more Throne and Liberty guides and Cheap Throne and Liberty Lucent, and use Throne and Liberty Lucent to help you get through the difficult times more easily.
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